An outstanding game that everyone needs to check out. It has our favorite elements from classic RPGs that we love to see. The story kept us wanting more and more. We did a review of this game on our blog check it out. Tagaia Chronicles
Tagaia Chronicles Early Demo
A downloadable game for Windows, macOS, and Linux
Ta'gaia Chronicles is a story of a boy's quest to learn
of his true origins, as he traverses the world of Ta'gaia...
He will face many dangers, and unravel the mystery of the
past he never knew...
(Game is still in early development, all content is subject to change)
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Thank you for your wonderful review! I appreciate all the feedback, and can't wait to improve upon the game even further with your helpful and kind words! ;)
I love the art. It looks like an old video game and that's so cool! Good luck on working on the full game!
Finally beat the final boss! The only other bugs I found were sound inconsistencies and the game not responding when I click a part of the screen occasionally. I can’t wait for the final release!
As I said in my review, I really enjoyed this! Looking forward to more content!
I'd like to suggest adding an extra slot just for the AP Skill, and only being able to have one such skill on at a time. That's how I thought it worked, and having it cut into the other skill item slots to have what are basically two ults is a bit awkward to me.
Thanks for the suggestion. While not a bad idea, the change would require some reworking on the equipment, which I can do, although I am unsure whether I want to do such. Seeing as AP Skills also come from weapons, having a limit of 1 AP skill isn't really a limit of 1, as you'd still sometimes have 2, and the ultimate work around of either not having AP Skills on weapons or only having AP Skills on weapons doesn't sound fun to me. That said, I really appreciate the suggestion, and will look into ways to address it in the future.
I don't know what plugins exist for MV, but my ideal solution would be for the AP skill to be its own system entirely, instead of being done through equipment. If multiple AP skills were "unlocked", this system would let the player pick one externally from equipment slots. I wouldn't know where to begin on doing that, though, and it's quite playable as is
I look forward to future development on the game!
Hi! I really like this game (from what I’ve played so far) and it works great. I noticed three bugs involving noticeable lag issues in Ja’gar Prison, the arrow keys sometimes being unresponsive, and clicking a place on the screen taking me in the opposite direction. I really hope this gets a full release (just as other people in the comments section were saying). I can’t wait to see more!
I love this game SO MUCH! I really hope you will make more content for us to play.
I was really hyped to play the game further when I got out of the caves when suddenly I got a message saying 'thanks for playing the demo'. I hated it so much that is ended already.
So please, make more updates. I would really love to see a full game of this.
Is it okay that i made a gameplay and uploaded it to youtube? BTW it's a great game
Finally managed to beat the Spider Queen.
Will the full version be a free or paid game?
The full version I plan on refining and polishing even more then what you see in this demo, so I definitely want it to be a paid game available on steam, and maybe here. but yes... definitely paid.
This looks incredible! Excited to try it when I get home. Really polished tutorial video and neat animations. May I ask who did your art assets?
Best of luck ahead!
I was just wondering, will there be a full release? Because i absolutely love this game xD
Wow very impressive! I never would've guessed you made it with RPG Maker MV.
Hats off to you, friend.
Name of game engine?
EDIT: Nvm, It's RPG Maker MV (one of your videos gave it away).
I'm having a lot of fun with this.
Also, the first boss (warden) isn't actually hard, except the part where he one shots you (39 DMG). How can I pass that?
Glad to hear that you are having fun with it!
Scan is a great ability by the way, give it a try! 😉
Hey man, I would be interested to know how you turned off the text softening built into the engine, if you don't mind sharing that info?