A downloadable asset pack

Buy Now$1.99 USD or more


This is a Gameboy Zelda styled Dungeon asset pack. Designed more as a placeholder asset, or if wanted, a reference for your own unique assets

  • Tile size: 16x16

It Includes

  • 1 type of wall tiles
  • 2 types of floor tiles
  • cracked floor tiles
  • nofloor tiles
  • entry/exit tiles
  • 3 statue tiles for variety
  • movable block tile
  • stair tiles
  • border tiles for higher levels
  • closed chest tile
  • open chest tile
  • 1 animated wall torch
  • 1 animated block torch
  • 1 animated 3x3 tile fountain
  • And 1 fully animated hero sprite, along with a sword weapon
  • (As an extra bonus, I included an example Tiled map, for you to study)

UI shown in cover image/screenshot, not included.


Buy Now$1.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

GB_ZeldaLike_Assets.zip 92 kB

Development log


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What animations does the character do?

Can it Just walk and sword slash, or are there other zelda-like actions? like does the character also roll, pull and push? 

I'd like to know because the fornclake tutorial (which involves the character rolling and pushing, etc.) points you to this website for a tileset, and to another for a character sprite, so I was curious if the character in this tileset could also roll, push, and pull?

Hey, sorry just realized I never did answer this, yes the character animations should include roll and push. I don't believe I made a pull animation, however you might be able to make use of the push animation to the same effect.


Might be a good pack to use for the Solarus Engine.